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GameNGen

Published
Aug 22, 2024

GameNGen is an AI model developed by Google Research, Google DeepMind and Tel Aviv University (United States and Israel), first published in August 2024. It works in the games domain, on tasks such as doom.

Epoch AI has no training-compute estimate for this model. It was trained on roughly 458.8B datapoints. Training ran on 128 Google TPU v5e.

Access: Unreleased. Its weights are not openly released. It is built on top of Stable Diffusion (LDM-KL-8-G).

Full record
Organization
Google Research, Google DeepMind, Tel Aviv University
Country of organization
United States, Israel
Domain
Games
Task
Doom
Dataset size
458.8B
Training hardware
Google TPU v5e
Chips used
128
Training power draw
56.8 kW
Model accessibility
Unreleased
Open weights
No
Base model
Stable Diffusion (LDM-KL-8-G)
SourceEpoch AI, 'AI Models'. Published online at epoch.ai. Retrieved 2026-07-29 from https://epoch.ai/data/ai-models. Licensed under CC BY 4.0.
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