GameNGen is an AI model developed by Google Research, Google DeepMind and Tel Aviv University (United States and Israel), first published in August 2024. It works in the games domain, on tasks such as doom.
Epoch AI has no training-compute estimate for this model. It was trained on roughly 458.8B datapoints. Training ran on 128 Google TPU v5e.
Access: Unreleased. Its weights are not openly released. It is built on top of Stable Diffusion (LDM-KL-8-G).