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Venus · Labyrinthus · 970th largest named feature

Radunitsa Labyrinthus

Ancient Slavic goddess, keeper of souls of the deceased.

What Radunitsa Labyrinthus is

Radunitsa Labyrinthus is a labyrinthus — a complex of intersecting valleys or ridges — on Venus, 100 km across, centred at 8.9° S, 8.7° W in the Carson quadrangle. It is the 970th largest named feature on Venus and the 1st largest of its class there.

Where the name comes from

Ancient Slavic goddess, keeper of souls of the deceased. The International Astronomical Union approved the name in 2000.

Feature class
a complex of intersecting valleys or ridges
Diameter
100 km
about the width of Yellowstone
Coordinates
8.9° S, 8.7° W
Planetocentric, on Venus
Name approved
2000
By the IAU Working Group for Planetary System Nomenclature
Quadrangle
Carson
Map sheet on Venus
Naming category
Slavic
Europe

What it would take to settle Radunitsa Labyrinthus

Venus scores 43 as a world. That number is the same for every square metre of it — but sunlight, water, radiation and the ground under your feet are not. This is the same question asked at 8.9° S, 8.7° W.

Settlement difficulty here
43.3/ 100
Typical for this world
Venus overall
43
0.3 harder than the median site
Ranked
1130th
of 1,985 named places on Venus

What this spot has going for it is sunlight 99% of the sunlight the sunniest latitude on Venus gets. What works against it is water same as everywhere else on this world.

Computed from Radunitsa Labyrinthus's catalogued latitude, longitude and feature class — 74% of the model's weight had a basis here, and 2 axes were dropped as not applicable to Venus (radiation geometry, earth link). Gravity, pressure, delta-v and distance from the Sun are the same everywhere on Venus and are already counted in the world's own index, not again here.

What this cannot see: elevation. Slope, local shadowing and the polar “peaks of eternal light” — ridge tops near the poles of a barely tilted world that catch sun almost continuously while a crater floor kilometres away never does — need a terrain model this does not have. Where a real mission targets a pole, that is usually why.

What is next to it