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Mars · Labyrinthus · 64th largest named feature

Noctis Labyrinthus

Classical albedo feature name.

What Noctis Labyrinthus is

Noctis Labyrinthus is a labyrinthus — a complex of intersecting valleys or ridges — on Mars, 1,190 km across, centred at 6.4° S, 101.2° W in the Phoenicis Lacus quadrangle. It is the 64th largest named feature on Mars and the 1st largest of its class there.

Where the name comes from

Classical albedo feature name. The International Astronomical Union approved the name in 1973, under the theme it applies to every labyrinthus on Mars. Of the 6 features of this class catalogued on Mars, the naming categories run Latin (3), Greek (2), Romania (Rumania) (1).

Feature class
a complex of intersecting valleys or ridges
Diameter
1,190 km
about the length of California
Coordinates
6.4° S, 101.2° W
Planetocentric, on Mars
Name approved
1973
By the IAU Working Group for Planetary System Nomenclature
Quadrangle
Phoenicis Lacus
Map sheet on Mars
Naming category
Latin
Europe

What it would take to settle Noctis Labyrinthus

Mars scores 26.6 as a world. That number is the same for every square metre of it — but sunlight, water, radiation and the ground under your feet are not. This is the same question asked at 6.4° S, 101.2° W.

Settlement difficulty here
28.2/ 100
Typical for this world
Mars overall
26.6
1.6 harder than the median site
Ranked
1942nd
of 2,049 named places on Mars

What this spot has going for it is sunlight 99% of the sunlight the sunniest latitude on Mars gets. What works against it is water outside the ice-bearing latitudes.

Computed from Noctis Labyrinthus's catalogued latitude, longitude and feature class — 74% of the model's weight had a basis here, and 2 axes were dropped as not applicable to Mars (radiation geometry, earth link). Gravity, pressure, delta-v and distance from the Sun are the same everywhere on Mars and are already counted in the world's own index, not again here.

What this cannot see: elevation. Slope, local shadowing and the polar “peaks of eternal light” — ridge tops near the poles of a barely tilted world that catch sun almost continuously while a crater floor kilometres away never does — need a terrain model this does not have. Where a real mission targets a pole, that is usually why.

What is next to it

The largest labyrinthus features on Mars